To briefly summarise:
1/ My personal background has been developing Derivative Trading Systems for investment banks and hedge funds.
2/ Having completed a trade sale for our Derivative Software company
www.linedata.com/asset-management/linedata-derivation, the Fanzine real-time SportsTech platform was built, based and engineered on trading system style technology.
3/ Social media was and is a cornerstone for Fanzine, so from day one we created Twitter, Instagram & Facebook accounts for EVERY football team that we developed apps for, currently there are 41 teams, based around the English Premier League. As we increased the number of football apps, we are also moving into multi-sports, starting with Cricket, NFL, NBA and MLB, before we move onto the next biggest ten global sports.
Below are some examples of these social accounts, with our original content. Across these accounts we have 3m organic users, which grows by 20k/week, along with an extended influencer network of a further 25.7m fans, generating 140m impressions. Below are some examples of our accounts:
twitter.com/CFCBlues_com
twitter.com/Gunnersc0m
twitter.com/TheKop_com
twitter.com/ManCityzenscom
4/ The apps are built using native xCode and Android, supporting single codebases that allow us to configure the UI/data sources and deploy a new team within 3 days. Every club is underpinned by premium domains, such as
www.gunners.com,
www.TheKop.com and others.
5/ The code is built on a component basis, allowing it to scale into other sports, such as Cricket, NFL, NBA and beyond.
6/ Fanzine has four revenue streams, being: Advertising,
Betting, Emails & Merchandising.
I welcome the opportunity to explain this in further detail in a Zoom call.