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Computer games.

Nvidia had serious issues with many of their GPUS, like the RTX 2070 amongst others, depending on the manufacturing process and such some batches have been dud, more so in early releases which is prime candidate material for consoles
That and you get a bunch of glitchy goofy errors like this


My Gamecube bricked back in the day over a memory card error. I tried to transfer data to my friend’s card and it bricked the console. The Wii bricked for a similar reason. It’s understandable that when you are mass producing a new product that many of them are defective upon launch. I just feel safer waiting (but I can see myself caving).

And apologies @Zezti if I read your post wrong because I am almost positive I did.
 

I would expect so but It is still lacking VR, Ray Tracing, G Sync and other goodies found in the RTX GPUs which are a few years old themselves
And all that means absolutely zip to your average console owner that probably plays on it for an hour or so per week (me).

The hardcore gamer/nerd % of the customer base is probably 1/10th of that of the casual user who doesn’t even know what those things are (again, me).
 

I would expect so but It is still lacking VR, Ray Tracing, G Sync and other goodies found in the RTX GPUs which are a few years old themselves
PS5 does work with PSVR, and it does have ray tracing albeit an optional setting in most games with a performance hit that isn't worth it (same with PC). G sync is proprietary nvidia nonsense which would add several extra hundreds to both the price of the console and every TV/monitor people would have to buy to work with it. So none of that is really a mark against it.
 
Absolutely loved Disco Elysium. Very good for multiple playthroughs as well, as there are whole sections of the game and huge chunks of the dialogue that play out completely different depending on how you 'play' your character and your choices.

Also:

Disco-Elysium-Screenshot-2020-02-05-14-31-58-18-2.png


Best dialogue system in any game ever lol
I enjoyed playing it, but it seemed like so much world building went into something that seemed to finish before it even got started really. Felt like a tech demo for something that could have been much bigger.
 

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