The annoying part is some companies are basically hoarding IPs so it takes a long time to get a game out of purgatory even if you have the good intentions to do so. Blizzard (and ActiBlizzard; now Microsoft as well) bought so many IPs in the early late 90s-early 00s that now so many games are dead in the water. I'm still surprised Homeworld actually escaped their clutches tbh (but that's thanks to Relic, the original creators, going back and continuing under a different name).For all the advances in tech , it seems less risks are taken. I know Rockstar will make billions on GTA 6 but where are their new IP? They are basically a GTA factory now with a little Red Dead Redemption thrown in. A lot of publishers are the same.
Budgets go up so obviously I understand their thinking but surely there has to be some balance there.
And then you have Microsoft, they clearly don’t hold the their own consoles in any high standard/regard so have their minions in the press and social media push the narrative that consoles are the noose around gamings neck. Do a better job with Xbox and more will buy it!
Wish this would happen more but usually big publishers see the interest and just sit on it, very rarely does anything happen.
There's just not a lot of passion or hunger for new projects among the bigger devs/publishers as the costs are now insane so if the game isn't a sure winner - they likely won't even try to push it.